Mario Kart Arcade GP DX







Support since: 1.30

Game Info:

Mario Kart Arcade GP DX is a Mario Kart game for arcade systems, developed by Namco Bandai Games in partnership with Nintendo. It is the tenth installment in the Mario Kart franchise and the third title in the Arcade series following Mario Kart Arcade GP 2, which was a follow-up to Mario Kart Arcade GP. The game was released in Japan on July 25, 2013 and in the United States during 2014. Just like the previous two Arcade GP games, it is possible to do multiplayer play by linking up to four cabinets.

Grand Prix, National Battle, and multi-player modes are featured in the game. Unlike the other two Arcade GP releases, Time Trial is not present in the game. First the player chooses a character. Then the player can choose between seven karts, five of them being unlockable. Before starting a race, the player can take their photography and decorate it with twelve included features, such as a samurai helmet and a pirate suit. On some cases, the camera cannot be used, in which the player's photography is their selected character's portrait. The arcade operator can set whether the camera should be used or not. The player can choose to play in 50cc, 100cc and 150cc, with the latter two being unlockable. The player then must choose which one of three themed tracks (Toad, Mario, Don-chan) they want to play. Like Mario Kart Arcade GP and Mario Kart Arcade GP 2, there are only six racers in each race rather than eight or twelve, with the exception of playing Versus with 2-4 players or Team Battle with 4 players; where there are four racers. Unlike the other two Arcade GP games, the goal of Grand Prix is to finish each race in 3rd or better. Every circuit has a time limit of 250 seconds, and when the player is at first place their photography has a crown. When the player completes a lap, lights between the game screen change color. The main feature of the game is that players can now play in cooperative (with 2 players) or in teams (with 4 players), similar to Mario Kart: Double Dash!! in that a player is the driver and the second shoots items. Cooperative or team play allows the player to gain a special power-up which transforms the player's kart into a Fusion Kart that will drive and the second player is called to control the turret and shoot unlimited amounts of Green Shells at any direction for a limited period of time.[3] Fusion Karts also have health bars when playing in Team Mode with 4 players. Additionally, gameplay elements from Mario Kart 7 such as the use of gliders and underwater courses are present.

Instead of Mario Cards like the last two installments, the player can use a Banapassport Card to save their progress. The game makes extensive use of downloadable content, where over the course of five years the game will gradually have more content added through major yearly updates, so in the end there will be a total of 30 courses, 20 characters, 120 vehicles and about 150 items, increased from 10, 12, 22 and 90 respectively as long as the machine is set up to an internet connection by the operator.[4]

The in-game commentary from Mario Kart Arcade GP 2 returns and this time, it is voiced by Rica Matsumoto in the Japanese version and Jack Merluzzi in the American version.[5] Some of the quotes in this game are reused from the second game.

Full game explanation including all karts, characters, items, game mechanics, etc can be found here:

All cups unlock save by beatlep:


All unlock save by Reaver:

Download FIXED!

Known Issues:

Graphic/Direct3D Errors
Please install DirectX End-User Runtimes (June 2010):

Also, please install DirectX SDK (June 2010):

*** Note: Install may result in an error at the end, this is OK. Whatever MKDX wanted gets installed, regardless of the error.
*** Note: If you get an error during install regarding .NET 3.5, make sure your Windows is fully up to date. 

E22-12 STRPC Errorsunknown.png

If you are greeted with this screen press the test button to reset the game.

Test Button
On the actual arcade cab, the test button is actually a on/off toggle (think a light switch) instead of just a button press. So because of this, you must HOLD your TEST button the entire time you want to stay in the Test Menu.

***NOTE: As of TeknoParrot 1.32, it is no longer necessary to hold the TEST button. 

Change Resolution
For those that want to run Mario Kart DX in 1920x1080, just edit the file "DefaultConfig.csv" located in "Data\System\Config" folder. Open it with Excel, for example, and edit the values there defined.

Enable "Nam Cam"
Apparently only works for certain model web cams, so if it doesn't work for you, then maybe you're out of luck. We're still investigating.

1) Run game and enter test menu. Choose 2nd option from the top:

2) In next screen, choose 4th (bottom) option and turn to ON:

3) Now in-game, you will receive a new menu to take a picture and choose a portrait:

NOTE: You may need to rotate your camera 90 degrees.

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